Transhome is a game that i developed in the GGJ 2019. Which is contructed by the engine Construct3. The game featured a adventure of an astraunaut with four different type of gun, each has its special character and can defeat the enemies in the way or just change the environment. However, things seems to be not so easy for the spaceman’s adventure.
May 1, 2021
Cooking Master Simulator is a fun and educational VR Cooking game. I built it when I was in NUS. The game aims to help novice cooks kickstart their cooking journey in a learner-friendly environment and learn about Asian Cuisine. Set in a virtual kitchen, players can choose from various recipes and follow a set to directions to complete the dish. By exploring different recipes in a gamified kitchen setting, we hope to familiarize players with the navigation of a kitchen, the main methodologies of cooking and important steps of a recipe, all while having fun and reducing waste. Source code: ‘https://drive.google.com/file/d/11KkmNJgWbdNucz60tup7mV2-gRftp4eA/view?pli=1'
May 1, 2021
During the Lilith Game Competition (https://ancient.lilith.com/cn/), I developed Shadow Ticker, a musical game built with the Davinci Engine and Lua scripting. In the game, players control vehicles that divide and merge to achieve higher scores, combining rhythmic mechanics with strategic gameplay.
Oct 26, 2020